AI Insights · Timothy · July 2021
Top 5 Shoot'em Up Games in Europe Q2 2021 Performance
The top 5 Shoot'em Up games on a unified platform in Europe during Q2 2021 showed varied trends in weekly downloads, revenue, and active users. Here are the key insights from Sensor Tower data.
The top 5 Shoot'em Up games on a unified platform in Europe during Q2 2021 showed varied trends in weekly downloads, revenue, and active users. Here are the key insights from Sensor Tower data.
Z Escape: Zombie Crowd Shooter, published by HOMA GAMES, experienced a gradual decline in weekly downloads, dropping from approximately 352K in late March to 77K by the end of June. Weekly revenue saw fluctuations, peaking at around $910 in the final week of June, while weekly active users decreased from 867K to 359K over the quarter.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. saw a steady decline in weekly downloads, starting at about 137K in late March and ending at 88K in late June. Weekly revenue was relatively stable, averaging around $45K, with a peak of $57.5K in late April. Active users also showed a downward trend, decreasing from 723K to 578K throughout the quarter.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. had consistent weekly downloads, ranging from 178K in late March to 72K by the end of June. Weekly revenue varied, peaking at $82.5K in mid-May and ending at $54K in late June. Active users declined from 1.33M to 934K over the same period.
Galaxy Attack: Space Shooter, published by RocketAds Ltd, showed a consistent download pattern, starting at 122K in late March and ending at 78.5K in late June. Weekly revenue saw a notable increase in mid-June, peaking at $62K. Active users remained relatively stable, fluctuating around 660K throughout the quarter.
Soul Knight, published by 泽阳 李, experienced a growth in weekly downloads, increasing from 61K in late March to 80K by the end of June. Weekly revenue showed a steady rise, peaking at approximately $10K in the final week of June. Active users also increased, growing from 1.22M to 1.6M over the quarter.
These insights, derived from Sensor Tower data, highlight the performance trends of the top Shoot'em Up games in Europe during Q2 2021. For more detailed analytics and insights, visit Sensor Tower.